ASCENSEUR — FACT SHEET
The elevator puzzle. Plan the stops, press run, hope it holds.

Publisher       GKW Games, Cologne, Germany
Platforms       iPhone and iPad with an A12 chip or newer (iOS/iPadOS 15+);
                Android 7.0+ on 64-bit (arm64) devices
Release         Coming soon, 2026
Price           Free, ad-supported. No in-app purchases.
Genre           Puzzle
Levels          90, on one difficulty ladder
Languages       English
Engine          Godot 4
Website         https://gkw.games/ascenseur
Press kit       https://gkw.games/marketing
Contact         support@gkw.games

SHORT DESCRIPTION
An elevator routing puzzle. Plan the stops, press run, hit par.

DESCRIPTION
Ascenseur is a small, focused elevator puzzle. Each level drops a handful of
people on different floors, each with somewhere they need to go. Tap floors to
plan a sequence of stops, then press run and watch the lift carry everyone
home, if your plan holds up.

Ninety levels, one ladder. The first levels teach the rules without a wall of
text: a prompt lights up on the floor to tap next, and you learn by doing.
From there the difficulty climbs one new rule at a time:

  - Closed floors: the lift can't stop there. Plan around them.
  - Stairs: some closed floors have a staircase. Drop riders at the landing
    and they walk the rest of the way.
  - Heavy passengers: they take two spaces instead of one.
  - Alarm floors: you can stop there once per plan. Make it count.
  - Impatient passengers: they wait only so many stops before they give up.
    Reach them in time.

Every level is scored against par, the fewest stops a perfect plan needs.
Match it for three stars. A stop or two over still counts, but three stars
means you found the best route.

No account, no sign-in, no connection needed to play. Your progress stays on
your device. Ascenseur is free, supported by occasional ads after cleared
levels, with optional ads for extra hints.

KEY FACTS
  - 90 levels; every par is computed and re-verified by a built-in solver
  - Five rules, introduced one at a time, combined in the late game
  - Wordless tutorial: learn by tapping
  - Adaptive hints that keep your own plan when it can still make par
  - Plays offline, no account, reduced-motion setting

BRAND
  Paper #F3F2F2   Ink #201E1D   Signal red #EC3013
  Typeface: Archivo (SIL Open Font License)

ABOUT GKW GAMES
GKW Games is an independent game studio in Cologne, Germany, making small,
sharp games for phones and the web. It is the game label of GKW, an
engineering outfit founded in 2016.

You may use the images and text in this kit for coverage, reviews, videos and
listings about Ascenseur. Please do not alter the logo or suggest endorsement.
